Public beta

Hand Picked

Each round one of you judges. Play the card you think they'll love.

3 to 12 players · about 12 min

Hand Picked on the shared screen

Hand Picked is a party game of short answers and one person’s taste. Everyone writes a few cards, the game mixes them up and deals them out, and each round you play the card you think the judge will like best. The judge reads every card out loud and picks a favorite.

How to play

  1. Everyone writes five short cards, each from a starting point your phone suggests.
  2. Your hand is dealt from the others’ cards, never your own. If there aren’t enough, the game adds some of its own.
  3. Each round, one player judges. A prompt with a blank goes up on the shared screen, often about the judge, and everyone else plays the card they think the judge will like best.
  4. If you like, write a bonus card for later hands.
  5. The judge turns the cards over one at a time, reads each out loud, and picks a favorite. Nobody knows who played or wrote which until then.
  6. The winning card’s player scores 3 points and its writer scores 2, unless that’s the judge. The last round counts double.

With exactly four players, everyone but the judge plays two different cards each round. From seven up, the judge also gives an honorable mention, worth a point each to its player and writer.

A round, start to finish

Say there are six of you, and Nadia is judging. The shared screen shows: “Nadia would plan a whole day off around ___.”

Your hand includes “breakfast for dinner” and “a surprise drum solo,” both written by friends. Nadia loves a slow weekend, so you play “breakfast for dinner.”

Nadia turns the five cards over one by one, reading each aloud: “Nadia would plan a whole day off around a surprise drum solo.” She picks that one. Its player scores 3, its writer scores 2, and every card shows who played and wrote it. Then a new judge takes over.

Players and time

For 3 to 12 players, about 12 minutes. With three, everyone judges twice; from four to six, once each; bigger tables play five or six rounds.

Which tone suits it

Its everyday prompts suit Class Act and Family Time, and Among Friends deals a cheekier set. Players write the cards, so what goes in the blank is up to your group.

Questions

Can we play with three?

Yes. With three, a card nobody played joins the two that were, so the judge still has three to choose from.

Do we have to type?

A little: five cards at the start, up to 40 characters each, and a bonus card most rounds if you’d like.

What if the judge wanders off?

The game keeps going. A card the judge leaves face down turns itself after 30 seconds, and if the judge’s phone drops out, the pick is made for them.

Can someone join partway through?

Yes. They join with the Jam code, watch this game on the shared screen, and play from the next one.

Getting started

  1. Open rumblejam.com on the shared screen and choose Start a Jam. Make sure everyone can see it and hear the sound.
  2. Everyone joins on their phone by scanning the QR code, or entering the Jam code at rumblejam.com.
  3. Pick a nickname, choose a game, and play. The host chooses the game from their phone and plays along too.

Play free with up to four people. No account needed. Bringing a bigger group? Unlock room for up to twelve.

More games for a Jam: Dial It In, Pair Off and Slip Up.

Start a Jam